* Fixed the bugs preventing you from installing some artificial limbs * Changed all remaining vanilla body part graphics into EPOE ones * New texture for the unfinished body part * Resolved the bionic heart/stomach situation in Rimworld 1.0 * Fixed the bugs preventing you from installing certain parts * Changed the vanilla natural body part textures to fit EPOE better * Fixed the texture bug for vanilla bionic hearts and stomachs * Fixed the bug preventing you from installing some surrogate organs * Synthetic stomach finally has a description * Fixed a bug regarding the brain stimulator * You can now install more than one rib again * Simple prosthetics now require machining research * Fixed the issue preventing you from harvesting limbs * Slightly changed the colour of Archotech parts * Rebalanced the damage of bionic and advanced bionic arms/hands * Added the option to remove Exoskeleton suits * All market values are now dynamically calculated * Empire troops have a higher budget for bionic parts * Royalty research is now integrated in the Prosthetics tab * Removed duplicate code in legs and armsĢ.36 - Royalty Integration and Bugfixes () * Painstopper and Joywire now have a mass again * Fixed the issue preventing you from installing surrogate organs * Leg/Arm issue is hopefully fixed this time * Recipe for installing a synthetic heart no longer calls it "bionic heart" * Bionics now properly affect transhumanist and prostophobes * Moved every prosthetics recipe, including Royalty ones, to the prosthetics table * There is now a seperate bench for prosthetics again! * EPOE archotech parts are now implants again * Released an extra mod to remove the prosthetics bench But please give me credit if you do so, this mod was a lot of work.Ĭode Select Expand 2.42 - Some bench work () Can other modders make mods based on yours?.Yes, of course! You don't even have to pm me, just link to the this site, so people interested in the mod alone can find it faster. ![]() Can modpack makers include your mod in their modpack?.Currently there isn't any mod that causes incompatibilities.Please read the readme inside of every folder! Should be compatible with most other mods!.This mod works fine with existing colonies! Mind the mod order: EPOE should be activated last! Just unpack the folder and put it in your mods directory of your game. I'd really appreciate it if you guys could give me feedback.Not brutal enough? Mince spare natural body parts at the butcher table!.Be Frankenstein! Harvest organs and install them somewhere else!. ![]()
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